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- on mouseUp
- repeat with i = 27 to 31
- set the visible of sprite i to 0
- end repeat
- repeat with i = 33 to 41
- set the visible of sprite i to 1
- end repeat
- set the locH of sprite 23 to 93
- set the locV of sprite 23 to 373
- set the castNum of sprite 23 to cast "Open2"
- end
-
- on mouseEnter
- set the castNum of sprite 24 to cast "t2"
- end
-
- on mouseLeave
- set the castNum of sprite 24 to cast "FAKE"
- end
-